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Scp containment breach multiplayer console commands
Scp containment breach multiplayer console commands







Small weapons that only work in very close combat. It is likely that the feature will be incorporated later in development, but for now, SCP Containment Breach Multiplayer does not multiply or add damage for headshots. Unlike most games with firearms, headshots or any other shot to a particular body part will not influence the damage taken by a player in any way whatsoever. This only way to refill ammo is by using the Box of Ammo. the ability to take ammo from dead players or the such. There is also no ammo pickup ability, i.e. This makes it much easier to waste ammo and forces players to think whether the full magazine is worth losing all that ammo. For example, if you accidentally fired a bullet from your M4A4 and left with 29 bullets in the chamber, reloading will dispose of those 29 bullets and replace with a new magazine. When reloading, any ammo that was in the ammunition chamber in the gun will be lost and replaced with a new full magazine.

scp containment breach multiplayer console commands scp containment breach multiplayer console commands

Unlike action games but in most horror games involving firearms, weapon reloads in SCP Containment Breach work on a magazine based system instead of simply filling up the gun. For example, the can USP Tactical do from 10 to 20 damage per bullet, despite games files listing 17 damage. Strangly, despite having a fixed value in the game files, during testing it was observed that damage from a bullet will randomly choose between 2 numbers and inflict that amount.

scp containment breach multiplayer console commands

The weapons ingame follow a few unique rules that most other games involving weapons do not follow. 1.3 Body Damage Multipliers (Headshots).









Scp containment breach multiplayer console commands